Volug Enlarge Person

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Physical
  • Name: Volug Nalaan
  • Race: Feral Gargun
  • Age: ???
  • Gender: Male
  • Height: ??? x2
  • Weight: ??? x8
  • Hair: ???
  • Eyes: ???
Abstract

See also Volug Nalaan, Volug Raging, and Volug Raging Enlarge Person

Ability Score Modifier Notes
STR 22 +6 Roll: 14, +4 Racial Feral Gargun, +2 Size Enlarge Person, +2 Lesser Belt of Giant’s Strength
DEX 14 +2 Roll: 14, +2 Racial Feral Gargun, -2 Size Enlarge Person
CON 16 +3 Roll: 12, +4 Racial Feral Gargun
INT 10 +0 Roll: 12, -2 Racial Feral Gargun
WIS 12 +1 Roll: 11, +1 Ability Score Boost (Level 4)
CHA 11 +0 Roll: 13, -2 Racial Feral Gargun

See also Racial Changes and Magical World

Name Value Breakdown
HP 81 Rolls: 4+6+7+5+”12”+8+5, +16 CON first HD, +3 CON × 6 HD
AC 20 Base 10, +6 Breastplate, +3 DEX, +2 Natural, -1 Size Enlarge Person
AC (Traps) 21 Base 10, +6 Breastplate, +3 DEX, +2 Natural, -1 Size Enlarge Person, +1 Trap Sense
Touch 12 Base 10, +3 DEX, -1 Size Enlarge Person
Touch (Traps) 13 Base 10, +3 DEX, -1 Size Enlarge Person, +1 Trap Sense
Flat‑Footed N/A (17) Base 10, +6 Breastplate, +2 Natural, -1 Size Enlarge Person. Uncanny Dodge
Damage Reduction 2/— Adamantite Breastplate
Energy Resistance 5 Cold
Concentration (Sorcerer) +7 +7 Effective Caster Level, +0 CHA
Initiative +4 +2 DEX, +2 Trait (Reactionary)
BAB +7 +3 Barbarian, +4 Monstrous Humanoid
CMB +13 +7 BAB, +6 STR
CMD 25 Base 10, +7 BAB, +6 STR, +2 DEX
Fort Save +7 +3 Barbarian, +1 Monstrous Humanoid, +3 CON
Ref Save +7 +1 Barbarian, +4 Monstrous Humanoid, +2 DEX
Ref Save (Traps) +8 +1 Barbarian, +4 Monstrous Humanoid, +2 DEX, +1 Trap Sense
Will Save +6 +1 Barbarian, +4 Monstrous Humanoid, +1 WIS

+2 Trait Bonus against Fear effects (Courageous)

Spells
Level 0 Sorcerer: At Will (4) Level 1 Sorcerer: 3/day (2)
Space: 10’, Reach: 10’
Attacks Roll Damage Notes Breakdown
Least Greataxe (Huge) +13
Melee
4D6+10
×3
Slashing
Martial Two-Handed Weapon
Attack Roll: +7 BAB, +6 STR, -1 Size
+1 Magic Enh. Bonus
Damage: +6 STR × 1½, +1 Magic Enh. Bonus
Composite Longbow (Large, +4 STR) +8
Ranged
2D6+4
×3
Piercing. 110’ RI
Martial Ranged Weapon
Attack Roll: +7 BAB, +2 DEX, -1 Size
Damage: +6 +4 STR
Arrow
(Huge, Melee)
+8
Melee
1D8+6
×2
Piercing. See Arrows
Light Improvised Weapon
Attack Roll: +7 BAB, +6 STR, -4 Light Improvised Weapon, -1 Size
Damage: +6 STR
Void Metal Dagger
(Medium, Melee)
N/A N/A N/A N/A (If you touch it, you shrink)
Void Metal Dagger
(Medium, Ranged)
N/A N/A N/A N/A (If you touch it, you shrink)
Unarmed
Strike
+12
Melee
1D4+6
×2
Bludgeoning. Nonlethal Damage
Unarmed Attack
Attack Roll: +7 BAB, +6 STR, -1 Size
Damage: +6 STR
Claw +12
Melee
1D8+6
×2
Bludgeoning. Nonlethal Damage
Unarmed Attack
Attack Roll: +7 BAB, +6 STR, -1 Size
Damage: +6 STR
Touch
Attack
+12
Melee
Touch Attack Attack Roll: +7 BAB, +6 STR, -1 Size
Ranged
Touch
Attack
+8
Ranged
Ranged Touch Attack Attack Roll: +7 BAB, +2 DEX, -1 Size
Armor Armor/
Shield
Bonus
Max
Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Reduced
Speed
Time
Adamantine Breastplate +6 +3 -3 25% 20ft Don: 4 Minutes
Hastily Don: 1 Minute
Remove: 1 Minute
Skill Name Modifier Breakdown
Alter Belief N/A Trained Only
Acrobatics +7 ACP +5 Ranks, +3 Class Skill with Ranks, +2 DEX, -3 Armor Check Penalty
Appraise +0 +0 INT
Bluff +0 +0 CHA
Climb +13 ACP +5 Ranks, +3 Class Skill with Ranks, +6 STR, +2 Climber’s Kit Circumstance Bonus, -3 Armor Check Penalty
Craft (Other) -2 +0 INT, -2 No Artisan’s Tools Circumstance Penalty
Diplomacy
(Paizo version for Gather Information)
+0 +0 CHA
Disable Device N/A Trained Only
Disguise +0 +0 CHA
Escape Artist -1 ACP +2 DEX, -3 Armor Check Penalty
Fly N/A Does not have wings or access to flight spells.
Handle Animal N/A (+0) Trained Only (but may push or handle untrained. +0 CHA)
Heal +1 +1 WIS
Intimidate +0 +0 CHA. +4 if larger than opponent, -4 if smaller.
Knowledge (Nature) N/A (+0) Trained Only (May make untrained attempts if DC≤10. +0 INT. Topics: animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin)
Knowledge (Other) N/A (+0) Trained Only (May make untrained attempts if DC≤10. +0 INT)
Linguistics N/A (+0) Trained Only (May attempt to read archaic and strange forms of Common and Gol-Kaa. +0 INT)
Perception +10 +6 Ranks, +3 Class Skill with Ranks, +1 WIS
Perform (Any) +0 +0 CHA
Profession (Any) N/A Trained Only
Ride -1 ACP +2 DEX, -3 Armor Check Penalty
Sense Motive +3 +1 WIS, +2 Racial Feral Gargun
Sleight of Hand N/A (-1 ACP) Trained Only (May make untrained attempts if DC≤10 or to hide object on your body. +2 DEX, -3 Armor Check Penalty)
Spellcraft +0 +0 INT
Stealth -1 ACP +2 DEX, -3 Armor Check Penalty. Size Modifiers
Survival +11 +6 Ranks, +3 Class Skill with Ranks, +1 WIS, +1 Trait (Poverty Stricken) (May follow tracks only if DC≤10). May determine true north
Swim +1 ACP +4 STR, -3 Armor Check Penalty
Use Magic Device N/A Trained Only
Feats Proficiencies
  • Weapon Proficiencies:
  • Armor Proficiencies:
    • Barbarian: Light and Medium armor and shields (not tower shields)
Traits
  • Campaign: Hey, Aren’t You That Guy Who—?
  • Campaign (Negative): Exiled
  • Standard Trait 1 (Combat): Reactionary
  • Standard Trait 2 (Social): Poverty Stricken
  • Racial (Feral Gargun): Bear Hug
  • Racial (Feral Gargun) Bonus (from PDF): Courageous
Other

Volug Enlarge Person

Chimera Chronicles dylanryan